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Learn C++ for Game Development, Paperback by Sutherland, Bruce, ISBN 1430264578, ISBN-13 9781430264576, Brand New, Free shipping in the US
<p>If you’re new to C++ but understand some basic programming, then <em>Learn C++ for Game Development </em>lays the foundation for the C++ language and API that you’ll need to build game apps and applications. </p><p><em>Learn C++ for Game Development </em>will show you how to:</p><ul><li>Master C++ features such as variables, pointers, flow controls, functions, I/O, classes, exceptions, templates, and the Standard Template Library (STL) </li><li>Use design patterns to simplify your coding and make more powerful games</li><li>Manage memory efficiently to get the most out of your creativity</li><li>Load and save games using file I/O, so that your users are never disappointed</li></ul><p>Most of today's popular console and PC game platforms use C++ in their SDKs. Even the Android NDK and now the iOS SDK allow for C++; so C++ is growing in use for today's mobile game apps. Game apps using C++ become much more robust, better looking, more dynamic, and better performing. After reading this book, you’ll have the skills to become a successful and profitable game app or applications developer in today’s increasingly competitive indie game marketplace. </p><p>The next stage is to take the foundation from this book and explore SDKs such as Android/Ouya, PlayStation, Wii, Nintendo DS, DirectX, Unity3D, and GameMaker Studio to make your career really take off.</p>
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